package UIComponent
{
	public class LineSkeleton
	{
		
		private var sprite:LineSprite;
		private var fromPointSkeleton:PointSkeleton;
		private var toPointSkeleton:PointSkeleton;
		private var type:int=new int();
		
		public function LineSkeleton()
		{
		}

		public function getSprite():LineSprite
		{
			return sprite;
		}

		public function setSprite(value:LineSprite):void
		{
			sprite = value;
		}

		public function getFromPointSkeleton():PointSkeleton
		{
			return fromPointSkeleton;
		}

		public function setFromPointSkeleton(value:PointSkeleton):void
		{
			fromPointSkeleton = value;
		}

		public function getToPointSkeleton():PointSkeleton
		{
			return toPointSkeleton;
		}

		public function setToPointSkeleton(value:PointSkeleton):void
		{
			toPointSkeleton = value;
		}

		public function getType():int
		{
			return type;
		}

		public function setType(value:int):void
		{
			type = value;
		}


	}
}